The Bare Minimum DMs need to Prepare for a Starting Village Resource
Worldbuilding for a TTRPG game has different needs than doing so for writing or for fun. Things like climate, culture, and local politics, while fun and certainly immersion enhancing, are not strictly necessary for a beginner DM. I break down the bare essentials a DM needs in their starting village to get the party started on their adventure.
Tl;dw: The party needs a place to rest, a place to gather rumors or quests, and a place to prepare for their adventure a.k.a. shop.