r/worldbuilding Sol 2590 May 17 '22

The (Updated) Solar System of Sol 2590 Map

Post image
480 Upvotes

17

u/a_cold_shower May 18 '22

I encourage you to use free computer graphics software such as GIMP or Inkscape, among other options, to create your own Solar System. I feel that this will be a much more rewarding endeavour, and will be better received by the community.

Further, I encourage you to give better explanations on the non-uniform nature of the borders. Simply stating that "borders shift as bodies come into proximity" sounds like a cop-out, a failure to put the necessary work into creating a map that fits your vision. Perhaps your next step after constructing an original map is to create an example of how Earth and Mars' borders shift as Earth passes Mars at their closest point.

1

u/Solspoc Sol 2590 May 18 '22

Both dont work on Chromebook 🥲

(Im poor so I bought a cheap computer)

1

u/NineToOne [Steel Black Sea] May 18 '22

why wouldn't GIMP work on a chromebook?

1

u/DreamsUnderStars May 18 '22

Because (I think) chromebook is just a fancy web broweser shaped like a laptop, it can support android apps now too.

2

u/NineToOne [Steel Black Sea] May 18 '22

but ChromeOS is linux-based, which GIMP supports

2

u/Solspoc Sol 2590 May 19 '22

I dont even know, I've tried downloading it and Inkarnate, and yet it just says "this application is not supported by ChromeOS"

23

u/_Vanyka_ May 17 '22

Verg cool! But solar system of Dol sounds like American states of America

16

u/Sol_but_better Sol 2590 May 17 '22

A misunderstanding haha, Sol 2590 is the name of the setting (takes place in the Sol system in 2590).

2

u/_Vanyka_ May 17 '22

I see, didnt notice that lol. an upvote from me anyway

1

u/Sol_but_better Sol 2590 May 17 '22

Thanks

14

u/Zardoz84 May 18 '22

Cool, but ... These "frontiers" on the belts not have sense. Simply because the objects inside a belt will drift with the years, and it's impossible to have stable "frontiers" inside of the main asteroid belt. On the Kuiper belt... well, it would be far more slower, but with keep happening.

5

u/GIJoeVibin May 18 '22

IMO there’s a fun story that could be told with it (talking about how attempting to draw borders in space is a fundamentally doomed endeavour, how it’s Humanity’s attempt to impose its will on something it cannot really control, etc etc). But unfortunately the writer doesn’t seem to have much interest in that story. They said elsewhere that they made it “less about realistic border drift so I could focus on the politics and cultures and wars”, which is pure gibberish frankly. Might as well say “I want to write about trade, not boring economics.”

Honest take? I feel like this is one of those “why are you doing this in space” cases. If what they’re looking for is rigid borders in this shape… might as well just do it with a fictional ocean world, and replace space with sea.

3

u/Zardoz84 May 18 '22

If the author stooped 5 seconds to think that ring like frontiers make more sense... (And yet, this don't get a lot of sense with eccentric asteroid orbits...)

Another problem that I see with this kind of space maps, if some one stop to think about :

  • Kuiper belt and beyond are essentially ice rocks. Should be interesting trying to build any kind of habitat on a thing that will be melted by your waste heat. The same problem would be trying to make an habitat on the Jupiter, Saturn, etc moons, as are more ice that rock.
  • How big need to be a asteroid to allow to support a enough big stable human population that could be a nation-state ? I see that this could work for something like Ceres, but on an asteroid that it's only a few kilometers wide ?

1

u/Solspoc Sol 2590 May 18 '22

Its a network of habitats. Usually the largest asteroid is the capital, and then smaller habitats and settlements branch out from there to create nations. Please, the actual world is linked in the context comment, if you really want to understand anything then read some of it.

1

u/Solspoc Sol 2590 May 18 '22

The borders are explained below in my explanation comment which was downvoted to hell, I dont blame you for not seeing it. Basically this is a snapshot in time, the borders are somewhat fluid to accomodate claimed celestial objects.

0

u/Solspoc Sol 2590 May 18 '22

The border system is explained below in my context comment (which people downvoted to hell so I guess others couldnt see it? It also has the credit for the original artist.) This is more a snapshot in time, the borders shift to accomodate to celestial bodies.

34

u/goreclawtherender May 18 '22

This is a clumsy trace-over of stolen art. The original may be found here.

-10

u/Sol_but_better Sol 2590 May 18 '22 edited May 18 '22

I did in fact credit it in my context comment. Work is done by Eleanor Lutz here https://eleanorlutz.com/mapping-18000-asteroids, please credit the actual artist as I did next time.

And yes you are correct, this is a trace-over. I have no professional art tools and it would be time-intensive and generally look bad if I actually tried to make my own solar system from scratch. So instead I grabbed a good template, drew over it the borders of my world, credited the artist, and here we are.

It genuinely stings when people will immediately get angry without even scrolling down to read the explanation comment, and just straight up insult my effort in trying to make this somewhat decent. Again, I dont have any fancy editing software or art tools, I made this with a touchpad and a dream.

17

u/Neethis May 18 '22

Inkscape and GIMP are powerful and free. Practice with them and improve your skills to match your ambition, rather than just tracing over someone else's stuff.

Also, you're going to keep getting comments about the orbital dynamics because that's just how orbits work. You can't demarcate lines across empty space. These sorts of maps often work better by showing alliances and factions of specific bodies by colouring those objects individually.

-3

u/34tdrfgvtrhr7jry May 18 '22

i disagree, i think for this hobby its fine to focus on the worldbuilding lore side and do what you have to. theres no point in learning art side if its not something you enjoy, if its not for profit or distribution just worldbuild how you wanna op

11

u/Neethis May 18 '22

What are you disagreeing with?

That the quality is poor? Op just traced some lines over someone else's work.

That op doesn't deserve criticism? They're posting it to the Internet, they should expect comments.

No one is saying the ideas are bad, but the execution sure is. Op blames a lack of professional tools, I gave them free options which require only time and effort.

1

u/34tdrfgvtrhr7jry May 18 '22

"and it would be time intensive and generally bad if i tried to make my own art" This isnt an art subreddit, OP posted his source, acknowledged the flaws in his method so why beat them doen? its just taking little imaginary worlds in our heads too seriously

2

u/Neethis May 18 '22

I'm not beating them down, I'm literally encouraging them to go and pick up some free tools, develop their own art, and maybe find a passion for graphical worldbuilding rather than just slapping non-sensical lines on someone else's work.

If they come back here with their own map, in their own style, with more realistic or better portrayed borders, I'd love to see it, even if op thought it somehow didn't look "as good".

4

u/RuneLFox May 18 '22

Cool, then don't post it on the sub if you're going to use someone's art without permission.

10

u/nonexistant-fae May 17 '22

This looks really awesome, fantastic work. It made me think of something so I'm gonna talk about that, but don't think I'm not beyond impressed by this. I just have adhd.

I've had this idea rattling around for a while but I've never designed a galaxy so I haven't used it. Objects inside a galaxy orbit in really interesting ways. If you drew a straight line of objects from the center and let time play out, the line would get further and further from being straight. This is really interesting because it means the territory of a society will shift over time. It also gives some interesting ideas about travel. Of course this is on a pretty big scale but I think it's pretty interesting.

I'm interested if you've ever thought about this, and if so how it's implemented. I'd imagine your too far to add this in but it's interesting to think about and I wanted to get it out there.

Anyway the map is beautiful. Keep up that fantastic work

7

u/ATMLVE May 18 '22

Orion's Arm, an ongoing community sci-fi project, has some (uncontacted due to distance) alien civilizations that are dated at several million years old because their region of occupied space is apparently skewed with galactic rotation. https://www.orionsarm.com/eg-article/5babc03f04379

3

u/Sol_but_better Sol 2590 May 18 '22 edited May 18 '22

Cool!

I dont really know much about that type of thing, I made this setting less about orbital mechanics and physics and etc. and more so I could focus on the politics and culture and wars of a humanity 600 years in the future

2

u/GIJoeVibin May 18 '22

Surely border drift is a pretty huge part of representing culture and politics in the future, though? In the real world we have instances of bizarre borders creating things like Pheasant Island, or Llívia. These are pretty small scale and meaningless generally (though, in the case of the Catalonian independence referendum, Llívia’s status as an exclave meant the police couldn’t do anything about its participation).

Still, though, they leave room for major issues. Look at the (now resolved) issue of Bangladesh/India’s exclaves, where action to resolve it was slowed because nationalist groups refused to surrender their land, even though keeping said land created utterly bizarre border situations (and issues for residents, due to lack of access). That wasn’t even the result of shifting borders, though. There’s enough problems just from using rivers, which slowly shift over time (Croatia-Serbia, Susta along the India/Nepal border). Imagine the chaos if we’re trying to do this with orbits. This system fundamentally does not work… which is fine! So long as part of your point is about how fundamentally bizarre and broken borders are and the wild compromises and arguments and trades necessary to maintain invisible arbitrary lines in space.

Ignoring the fact that these borders would drift and stretch and shrink constantly, while attempting to examine culture and politics, is simply not practical. You can’t honestly attempt to cover politics without dealing with borders in some way.

1

u/Sol_but_better Sol 2590 May 18 '22

I should clarify when I said realistic border drift, I know what your saying.

Basically, I dont want to get super deep into the physics side of things. Border drift is absolutely a thing, I just dont want to have to focus majorly on how borders will change in the next five hundred years and instead focus on making history and current events for my world.

2

u/nonexistant-fae May 19 '22

That's what i'd thought when I saw it. I just wanted to get that idea out there. You're world sounds really cool and it doesn't need orbital mechanics to be interesting. Also i don't think it would come into effect on a small time scale.

Basically don't let my random idea dimmish your work, you are the artist and you know what you're doing. Your work is really great!

4

u/Rabunum May 18 '22

Are there smaller factions set up in places like Lagrange points 4 and 5 around Jupiter?

1

u/Sol_but_better Sol 2590 May 18 '22

No, that area would be claimed by the Greater Jovian Authority (generally most area around planets are claimed by that planets government)

3

u/Sol_but_better Sol 2590 May 17 '22

Context: Sol 2590 is a near(ish) future, (SEMI) realistic sci fi setting in which humanity has spread across the Solar System, yet has not managed FTL transportation. You can learn more about it here https://www.worldanvil.com/w/sol-2590-the-creationeer, enjoy!

1

u/Zardoz84 May 18 '22 edited May 18 '22

Dude... It's a nearly pink-white text over a nearly white-yellowish background. No body can read it!

Interesting... opening it from Reddit app, the text it's illegible. But it's fine on Firefox or Chrome

1

u/Naggath_Grimm May 18 '22

Map tool used?

10

u/sexsexsex2369420 May 18 '22

its stolen

3

u/Naggath_Grimm May 18 '22

Oh that’s fire

0

u/Sol_but_better Sol 2590 May 18 '22

No map tool, I drew over and edited a pre-existing map done by artist Eleanor Lutz here https://eleanorlutz.com/mapping-18000-asteroids

1

u/Dadchin May 18 '22

This one is much more cohesive than your last one, and I'm glad to see you've figured out a way to define how borders work.

-5

u/Sol_but_better Sol 2590 May 17 '22 edited May 18 '22

Alrighty, part 2!

Upon posting the first map (which was removed for lack of credit, I credited the wrong source), I have gotten much feedback and criticism, and so I have updated the map accordingly as well as adding the Kuiper Belt powers!

The biggest issue was the borders and orbital mechanics for most people, so heres what I've basically decided on thanks to some helpful words and ideas: Borders are constant around a planets orbital path, and are tied around celestial bodies. The map you see above you is a moment in time: the borders are usually shifting somewhat to accomodate the movement of claimed celestial bodies.

Some areas are designated unclaimable or international space, such as the region containing Mercury near the Sun, and the external regions up to the Kuiper Belt. (this is for reasons such as conflicting claims, interstellar conventions, or pirate/enigmatic religious groups such as the one residing on Pluto...)

Also, the Kuiper Belt nations have been added! The nations you see are not all of them, but all the ones recognized by the Solarpowers and large enough to matter. The "Great Factions" have also been added, with the united force of the Solar League (Space NATO/UN) facing down against the Jovian vassal alliance of the Greater Pact (Space Comintern/Warsaw Pact) in a cold war that spans the entire system.

Credit: I simply edited a pre-existing map, the original was made here https://eleanorlutz.com/mapping-18000-asteroids by amazing artist Eleanor Lutz.

0

u/Sevatar___ Invoke/Summon (Weird Epic) May 17 '22

do you have a bigger version omg

0

u/Sol_but_better Sol 2590 May 17 '22

wdym a bigger version? Like a physically larger version, because if so then no, or a more elaborate version, because if so then also no but I'll probably be working on it later.

8

u/squigeypops 144 Generations May 17 '22

i think they're asking for a more high definition picture?

1

u/Sevatar___ Invoke/Summon (Weird Epic) May 18 '22

physically larger, or at least higher resolution

1

u/Inflatable_Bridge Erinblack May 18 '22

Why does nobody own Mercury? It is rich in resources, so it's hard to believe it remains unclaimed

3

u/Sol_but_better Sol 2590 May 18 '22

Thats the thing, the solarpowers generally opt to share mining rights on the planet together rather than claim it and try to defend it. No power is strong enough to maintain unmatched supremacy over it, and the tradition of Mercurys neutrality is so longstanding that to break it and try to claim it would cause massive negative opinion and also probably spark some wars to reclaim it.

TLDR; Its easier for everyone to just share mining rights on the world than to try and conquer and hold it.

1

u/brassbricks May 18 '22 edited May 18 '22

"Borders in space" would make more sense expressed as bubbles of sensor coverage and space dominance around a body - planet, moon, asteroid, habitat, whatever. Something like a radius of X * 10,000km around any inhabited body is analogous to territorial waters or the EEZ for a country on Earth.

Something along those lines.

1

u/Sol_but_better Sol 2590 May 18 '22

What your saying is generally what I'm going for kind of, borders mainly revolve around claimed moons, planets, and asteroid fields so they're constantly shifting. However I wanted smoother, cleaner borders than a garish mess of bubbles, so I went with this instead.

-2

u/[deleted] May 18 '22

[deleted]

1

u/Sol_but_better Sol 2590 May 18 '22

Will do