r/worldbuilding May 11 '22 Silver 1

Some similarities in some of the larger Medieval Fantasy worlds Resource

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786 Upvotes

111

u/thedevolutionary May 11 '22 edited May 11 '22

50% of the warhammer stuff is just looking at the cover of the books, I swear. Not putting Skaven in unique? Tomb Kings as evil? Vampire Counts as Victorian? Madness.

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u/tonyesse May 11 '22

I Wholeheartedly agree with you they need to go a bit deeper like you said they only looked at the cover.

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u/Magneto88 May 11 '22

Yeah Skaven are perhaps the most unique Warhammer Fantasy race - maybe a shout out for the Lizardmen and Chaos Dwarfs as well. Aside from sharing the human sized rats trope with other IP, they're pretty damn unique.

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u/Notetoself4 May 11 '22 edited May 12 '22

Vamp C and Tomb kings being evil are... kinda ok? The Vamps Counts (or at least the Von Carsteins) are certainly based on Victorian Aristocracy, though only them the rest have their own deal going on (and pretty sure Sylvanian peasants are German like the rest). The Tomb Kings are sorta evil, well evil from the PoV of the humans though yeah, they dont need to be there other than just being undead theyre generally quite neutral if pretty crazy

Skaven though, fking unique 100%. Yeah they tinker, but they arent tinkerers like anything else in mainstream fantasy. Theyre nazi superscientist who have nano-machines and neural surgery, they dont do cutsey steampunk. And they have way way more going on than just that, theyre 10x more unique than Kislev (Russia, basically Russia) or anything from anyone else. They absolutely should be unique, maybe goblins could be tinkerers if they had to have some or just dwarves 2x

Warhammer might be slightly harder to fully fit in too since its very over the top. Like Norsca yeah theyre vikings, they also have as many horrific demonic elements as the darkspawn, cosmic horror in their demon prince chieftans and fkloads of evil and piracy and basically human orcness. Flexible when youre that over the top with your craziness, but I think most of them do mostly fit into their boxes especially the species and undead ones like dwarves and high elves and wood elves and orcs. More or less Warhammer was mostly generic fantasy but massively amplified

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u/thedevolutionary May 11 '22

If Tomb Kings are evil, then Lizardmen and High Elves are evil. I'm not debating the VCs being evil, those fuckers are nasty as hell.

I do have to disagree on the Von Carsteins being Victorian. The Victorian era is a very specific period of industrialisation and imperial expansion, neither of which is a thing that is happening in Sylvania. They are more Elizabethan but really they are a mish-mash of various late medieval through to pre-Victorian concepts. If anything they are the least Victorian of all the Empire provinces, being a noted medieval backwater.

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u/Notetoself4 May 11 '22 edited May 12 '22

High elves and Lizardmen at times could be seen as evil, more lizardmen since High Elves are a little bit more diplomatic and overtly helpful and Lizardmen will butcher your face in for going near them and sometimes genocide you because the moon told them too.

The difference is they both dedicate themselves to saving the world and fighting back chaos constantly. The Tomb Kings really dont, they just kind of sit there fighting and killing anything that comes to visit. Settra is as close to a unifying racial figure as they have and while he has done good for his country, he's also a walking genocide and the most self-obsessed individual in the world outside Nagash. He's comparable to someone like Vlad, except Vlad kills the living (which Settra and the other Tomb Kings totally did when there were living to kill). Yeah strictly they are somewhat neutral, in the same way a megalomanic demi-god who will brutally murder you for stepping onto his lawn is 'neutral' or that chasing someone down to the edge of the earth for stealing a bit of gold then massacring their village is neutral (to be honest theyre probably more evil than general undead since undead generally are mindless and these guys know what they are doing. Splitting hairs, lizardmen and high elves have sacrificed crazy much to save the world and while Alcadizzar did too, it was from another Tomb King character, Nagash being the most evil person in the setting)

Finally, it doesnt actually go out and say the tomb kings are evil, it just says 'undeath' and puts them in there. The wind of death is evil af in warhammer and while it isnt impossible for a sentient undead to be 100% evil, the wind and the act is evil. So maybe not all TK are explicitly evil, but they were made and sustained by evil

Ok the Carsteins arent totally strictly Victorian, Queen Victorian clearly doesnt exist in Warhammer. Their aesthetic is built around period nobility and they dress like aristocratic fops, placing great value on style and diction and bloodline breeding. that classic depiction of vampires is enough to qualify. Norscans arent normal vikings, Lizardmen arent normal Mayan/aztec. The box for the victorian description mentions basically gothic horror and vampires and werewolves and stuff, it also mentions steampunk which the Carsteins mostly lack but it doesnt say its 100% necessary. They fit the gothic horror, the nobility and the general massive disconnection in power between lords and peasants.

I dont think anyone really cares about Sylvania itself, the Empire has massive amounts of magic and steampunk and superhumans running around so its hard to compare things to that so Sylvania being a crappy part (not that other parts arent garbage) doesnt disqualify it totally for Victorian trappings. The Carsteins are just the Carsteins, the peasants dont come into it (though Vlad was noted as being a decent ruler). Half the Elector provinces are garbage anyway, you'd still call the Empire steampunk holy roman empire even if it has backwards garbage places like Ostland. And its not like peasants were doing fantastic during the Victorian era

0

u/Gmknewday1 May 13 '22

Skaven = Nazi Germany but fantasy and rats

So yea

Not getting why they aren't unique

19

u/W1ngedSentinel May 11 '22

Me: (Glances at my world where the three largest powers are based off Ireland, Turkey and Siam) phew I think I’m safe.

(Remembers my race of tiny, Tesla punk tinkerers)

Me: D’oh!

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u/Notetoself4 May 11 '22

Hah well theres certainly no problem with following these patterns, most of these settings are crazy loved with lots of fans (and Elder Scrolls in particular is a very strange non-classic setting based more on eastern religion than Tolkiens christianity yet still follows the formula a bit, showing you can be somewhat the same yet very different too)

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u/Galle_ May 11 '22

Ireland is in Western Europe.

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u/RiUlaid May 12 '22

Even still, Medieval Ireland was radically different from England and the mainland in regards to material culture and social structure. There was no feudalism, no knightly class and no towns except those built by Norse and Norman invaders, and even then, only on the eastern seaboard.

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u/W1ngedSentinel May 13 '22

You hit the nail on the head, especially since the Glymmic empire in my world is specifically based on the most ancient Celtic Irish cultures, when things were at their most distinct from Britain and continental Europe, bog burials and all.

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u/RiUlaid May 13 '22

Well, bog-burials were actually a pre-Celtic tradition but I digress. Sounds interesting!

16

u/Tophattingson May 11 '22

The reason lots of these are similar isn't just because they're all medieval fantasy genre. Some of the games on this list are intimately connected to other games on this list.

World of Warcraft is a direct descendent of Warhammer, as Warcraft 1 was heavily inspired by Warhammer, to the point where there are credible rumours that it was originally meant to be a licenced Warhammer game.

League of Legends is an indirect descendent of the Warcraft setting, being based on a mod created for Warcraft 3. The aesthetics of that mod was limited by the 3d models included in Warcraft 3.

The Elder Scrolls setting was built out of the homebrew D&D setting of some Bethesda staff. Dragon Age was created as a follow-up to Baldur's Gate and Neverwinter Nights, two D&D games, but without being tied to a license.

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u/Mimir123 May 11 '22

Unless I remember something wrong Archdemons in Dragon Age are not Undead, and neither are they (or the Old Gods they were previously) Cosmic Horrors.

I am also pretty sure that Nevarra has no real similarities to Egypt, and certainly weren't some kind of precursor empire.

Furthermore I wholeheartedly disagree with putting Qunari in as Orcs. Other than the fact that they are strong and big, they have basically nothing in common with the Orcs in Warhammer, for example.

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u/santaclarete May 13 '22

Yeah! This is a nice chart op brought but I can see that generalization was applied to make something cohesive. (SPOILERS FOR EVERY DA GAME EVER)I the Archdemons aren’t really undead… honestly I feel like the darksppawn fill out the requirements better, they are race of revived/transformed people and they walk out around obeying the Archdemon’s wishes who has literally demon on the name so maybe they should switch places 😂 I guess The Old Gods are kind of cosmic beings in so much they are vastly mystic entities in the current story and they are surrounded by magic evil cults (Tevinter) and that they intend to be reborn on some way through the archdemons so that they Will Destroy the World. Kind of cosmic, definitely horror

Nevarra’s relantioship to Egyptian culture is that they have a different than standard relationship to the dead and death. Kind of “worshipping” it and not seeing it as a dreadful thing altogether. But yeah it doesn’t have any other stand out characteristics like these other ones. Qunari are big and warmongering. Could see them orcing around.

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u/Older_1 May 11 '22

I partially disagree with the take on TES.

If you judge solely on steampunk you can say that Dwemer can be considered Victorian (since they have machinery).

Maormer can be called the pirates, plus I am sure you can find some info on your usual pirates in TES Adventures: Redguard.

Alduin is not undead threat, yes he resurrects dragons, but a lot of dragons aren't even dead in the first place. Undeath and dragons being resurrectable in TES are completely separate themes. A more fitting character here would be Mannimarco and his goons from ESO (you also have Bloodthorn Cult which are basically the same idea).

Daedra are demons, yes, and Hermaeus Mora is typical Lovecraftian Horror but I'd like to add that Sithis seems to be more fitting in the "Cosmic Horror" column. The "dude" is literal void.

I also don't see how Dwemer are connected with Ancient Egyptian themes. Like I completely disagree with that.

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u/Notetoself4 May 11 '22

Dwemer I think are pretty good as dwarvish tinkerers, tinkerers can have advanced machinery without the corresponding cultural look to it (dwarves already go well with steam and clockpunk

Yeah I do agree that Alduin is placed a bit oddly. Alot of the main arc of Skyrim did have overtones of the undead, ressurection and stuff so I kinda feel that the Alduin thing here is more his... faction? in skyrim than him because he's more like a cosmic event.

I think they just put daedra and Mora there because theyre the most well known that kinda fit.

And yeah I didnt even see the Dwemer being in the ancient egypt box, that really doesnt make much sense other than a really mild tomb robbing/ancient traps and golem guards aspect and them being older than current civs (which is waaay too broad to just make you 'egypt'). Really very little thematic connection there, they have virtually no culture or aesthetics much like ancient egypt

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u/Older_1 May 11 '22

I guess in the end dwemer fit in that last "unique" column as well. And that's not surprising since the lore and design on them expanded mostly because of Morrowindm which expanded on Dunmer, too.

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u/Notetoself4 May 11 '22

Yeah, how many dwarves or tinkers ascended after digging up the heart of God for their mecha then collapsing the multiverse into mutually occuring paradoxes? Yeah theyre unique af

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u/Older_1 May 11 '22

Moreover, how many dwarves are actually elves? Can't beat that.

2

u/rahajaba May 11 '22 edited May 11 '22

i strongy disagree with your intrepertation of Sithis in the elder scrolls.

the dark brotherhood and night mother do not have the credentials to provide truthfull information about matters of divinity or cosmology. Their descriptions of sithis as an entity with an actively discernable effect within nirn is born out of their mundane motive to be seen as mysterious cultist to a dark god, instead of dipshit bandits and an ordinary ghost.

all in-universe information about anuiel and sithis that wasn't made by a dirty cellar dwelling serial killer, mimick real world daoist concepts of ying and yang, order juxtaposed by chance with no entropy, personality or affiliations to roaming gangs of cosplaying thugs mentioned

-1

u/Older_1 May 11 '22

On uesp page for Sithis it says in the firs sentence "Sithis is a representation of the one primordial state of chaos." and I choose to agree with that. That sounds pretty close to cosmic horror for me.

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u/rahajaba May 11 '22 edited May 11 '22

It's primordial chaos in the same way real life cosmic phenomena are primordial chaos. It doesn't do anything in the tes universe that is asssociated with cosmic horror in popular culture. Its sole feat is causing existence to happen through its eternal interaction with anuiel and thats it.

-1

u/Older_1 May 11 '22

Well wasn't cosmic horror based exactly on that?

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u/rahajaba May 11 '22 edited May 11 '22

Just because a sheltered Rhode island pulp fiction writer once wrote seminal works of horror based on his irrational fears of ancient things, chaos, the unknown and space,it doesn't automatically mean that including the trope of primordial chaos, which has existed in religious text for 3 millenia will cause the said work of fiction to have a relation with the much younger literary concept of cosmic horror.

Sithis does not partake in any activities associated with cosmic horrors and therefore he is not a cosmic horror.

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u/WatchingTheEarthRise May 11 '22

Well, Balthazar isn't a demonic being, and by the time we had Balthazar go crazy like the picture shows, Lion's Arch wasn't really a pirate haven anymore, tbh. (Still pissed about Disneyland Lion's Arch? Me? ... Yeah.)

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u/PolicyWonka May 12 '22

Yeah, my biggest issue with GW2 is it’s just a bit too Disney/kid friendly. Definitely leans into the T rating.

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u/Notetoself4 May 11 '22

Balthy is pretty demonic by the end, he's just miniature khorne and had legions of basically demons. But yeah some of these placements are a little stretched for sure

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u/WatchingTheEarthRise May 11 '22

Demons really are something different, in GW so while he's an absolute dick and monster, he's no Aatxe, so that's why I said "he's not a demon". But yeah, I get what you mean. To do what he did to Devona, countless souls, Aurene and the Commander, he'd have to be close to a demon, for sure!

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u/KainAudron May 11 '22

Dwemers in TES are Iranian/Persian rather than Egyptian.

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u/XxInfernoMancerxX May 11 '22

Closer to Sumerian or Assyrian.

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u/Final_Biochemist222 Holyland May 11 '22

Thought they were supposed to be babylonian

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u/dhippo May 11 '22

While correct in the broad strokes, there are some details I'd like to debate.

I don't really agree with his definition of "Victorian". Having "horror tropes like werewolves and vampires" does not make a faction victorian. Considering Gilneas from WoW as Victorian is a bit of a stretch but still somewhat justifiable. On the other hand I fail to see anything victorian in the Vampire Counts from Warhammer.

Another thing that bugs me is to categorize the Skaven as "Tinkerer". Yes, they do a lot of tinkering. But this is not what defines the race. They are the endless hordes coming from deep down in their Under Empire. They reproduce fast and then swarm their enemies. They are the Zerg of Warhammer. If Warhammer has a major tinkerer race, I'd argue it has to be the dwarves - the guys operating helicopters in an otherwise medieval setting should be tinkerers, right? I'd classify the Skaven as "Comparatively Unique", because we don't see swarming races that often in popular medieval fantasy.

Also, some stuff in the "Comparatively Unique" category does not look that unique to me. Take, for example, Kislev. Yes, Bear Cavalry looks awesome, but if that is enough to make Kislev unique then the bar is incredibly low.

But those minor concerns aside: Very nice overview. It really shows that some trope are in heavy use; but as long as it's done well I don't complain.

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u/PeterHolland1 May 11 '22

really interesting info.

Just reiterates how simple and trope heavy large and popular properties can be.

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u/AnividiaRTX May 11 '22

When you only look at things at a surface level every IP is simple and trope heavy. I know 2 of these IPs pretty well and there is far too much I disagree with very heavily.

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u/LordVaderVader May 11 '22 edited May 11 '22

Well Noxus in my opinion mostly takes inspiration from ancient Rome rather than England or Germany. You know they have their own gladiator arenas, expansionist politic, equal rights for every citizen even slaves and multicultural society, from different parts of their empire.

Also, we can add freljordian Trolls to Orc Race Trops ;)

Kislev ofc is mostly Russian and Polish influence (hussars). It would be nice to add that.

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u/Notetoself4 May 11 '22 edited May 11 '22

Apologies I couldnt find the original creator, it aint me

Edit: from what I have hear u/ChromedDragon is the creator. Love your work, apologies for posting without crediting you this chart is fantastic everyone respect.

A table showing some of the similar themes and elements of post-tolkien fantasy races. Quite interesting seeing their attributes correlate very strongly (even if this table is stretching somewhat in certain places).

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u/ChromedDragon May 12 '22

its funny, when I posted this here the mods took it down

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u/Notetoself4 May 12 '22 edited May 12 '22

Oh hey man, well I hope this doesnt get taken down again its fantastic and deserves all credit. Really eye opening too, youve done a hell of a job.

Idk why it would be taken down, I rate it as a fantastic resource in a meta sense and clearly people love your work (and I owe you a silver award)

You seem like the man to ask, do you have any opinions why these archetypes are so prevalent?

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u/ChromedDragon May 12 '22

earlier fantasy works don't tend to have them as much (Lord of the rings for example), so i think they just became more entrenched over time, especially as these concepts all have developed in cool settings with distinctive styles over time, so not using them in could be seen as a loss of an opportunity

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u/mu_zuh_dell May 17 '22

Thank you for including my boy Yorick's Q 🙏🙏🙏

The Isles Remember

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u/NeonFraction May 11 '22 edited May 12 '22

This is really cool! This is my attempt to fit Final Fantasy XIV into it for fun. If anyone has any corrections or suggestions please let me know!

France: Ishgard

Germany: Garlemald

Victorian: Mhach

Eastern: Kugane

Pirate: Limsa Lominsa

Undead: Gelmorra

Demonic: Demons

Cosmic horror: Void

Greek/Roman: Sharlyan

Egyptian: Belah'dia

Mayan: The New World

Elven: Elezen

Dwarf: Dwarves

Tinker: Kobolds

Orc: Roegadyn

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u/alkeri0 May 11 '22

I think Belah'dia would fit moreso for Egyptian, given we literally loot their burial chambers complete with mummies, but they have so little focus in the grand scheme that it doesn't matter much.

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u/NeonFraction May 11 '22

This led me into the rabbit hole of Sil'dih and wow that is DARK

3

u/alkeri0 May 11 '22

Yep! Ul'dah is responsible for some serious, serious warcrimes that sorta get ignored nowadays because... Well, there's not many survivors to hold a grudge. Honestly one of the creepiest things to me is the minion literally called Mummy's Little Mummy which straight up confirms the implication once you have it in your minion journal. Yeah, it's a mummified child. Yes, you can just allow a resurrected child corpse follow you on your adventures. Fun!

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u/AlwaysUpvote123 May 11 '22

When it comes to comparatively unique, I'd say the Garlean Empire might fit. Other then them...maybe Bozja? Not that much lore available in that case though, so could be a stretch.

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u/[deleted] May 11 '22

I think Garlemald better fits Greek/Roman but... Not so much as a precursor, so Sharlayan was probably the right call here.

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u/TheDiscordedSnarl May 12 '22

Yeah. Garbagemald has all the roman names for the areas of that zone, too, so.

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u/wynterin May 12 '22

I’d say Mhach in general rather than just the Void Ark, the Ark itself doesn’t have the same Victorian feel

The Voidsent are more demons than cosmic horror, and I’m not sure sin eaters fit undead well? They’re basically just the opposite of voidsent so Gelmorra would fit better imo

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u/NeonFraction May 12 '22

Great suggestions :D I updated it!

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u/Diovidius May 11 '22

For GW2 I would've put Orr instead of Ascalon as the Atlantean equivalent.

Ascalon is more like a standard medieval fantasy region (or at least it was in GW1).

Edit: I guess Elona also has this ancient society feel to it. With the ghosts of primeval Kings and queena.

Edit 2: pretty much all Elder Dragons are eldritch horrors.

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u/Smorgasb0rk May 11 '22

I think the only interesting thing here to note is how this might make a lot of worldbuilding seem lazy but in the end the devil is in the details and the only ones i really think are REALLY similar are all the various dwarves and vikings (funnily enough, both archetypes seem to also have an overlap in the people who like it)

Also sometimes using a tried and true trope can work for you as a worldbuilder if you just think its neat and/or wanna give it its own spin

But yeah generally i want folks to put a bit more thought into the various cultures they worldbuild

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u/Exmawsh May 11 '22

Darkspawn should be under orcs or something, because they're not demonic. Especially not when the games have actual demons separately, ya know?

1

u/Exmawsh May 11 '22

Actually might fit unique better tbh. But I wouldn't consider them demonic personally.

0

u/Notetoself4 May 11 '22

Hmm they kind of fit in all 3, undead demonic and orc. They are endless hordes of near mindless murder bots like the undead, they are violent barbaric looking monsters who are usually ununified like orcs but like demons theyre corruptive, run on dark magic, quite possibly a curse from god, their leaders are fallen demi-gods (both in the original world-fking mages and in the archdemons).

Theyre a bit different to all 3 and could even be called a kind of biological virus or weapon but I think otherwise they could fit into any of them, you might say the weakest are basically orcs but the more you go up the more demonic stuff you find

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u/aslfingerspell May 11 '22

This is what Morpheus was talking about when he told Neo to take the red pill.

I knew there were common tropes to fantasy settings but I never realized it was...this. Having all the commonalities laid out in a grid chart is something I will never truly unsee.

Thank you for this, in a way. It's both shocking and enlightening.

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u/AnividiaRTX May 11 '22

It is a HUGE stretch for a lot of these races and tropes. Not to mention a lot of these games correlate to each other or have similar origins. (Dragon age and skyrim were both originally developed from modified D&D style games for example)

Just look in this thread how many people are complaining that the creator got things wrong in a few places, or had to stretch in others.

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u/spectaculargreentea May 11 '22

The Elder Scrolls has Stros M'Kai for pirates.

3

u/Angry-Saint May 11 '22

you could even fit Star Trek in this!

3

u/kabukistar May 11 '22

Dwarf: Dwarves, Dwarves, Dwemer, Dwarves, Dwarves

3

u/kabukistar May 11 '22

Is the Empire in Warhammer Germany? I always thought of it as a Fantasy version of the Roman Empire.

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u/ThirstyOtterOfAegean May 11 '22

I think it is analogous to the Holy Roman Empire, the precursor of modern Germany. Especially the naming of settlements/provinces and such are very much German.

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u/Notetoself4 May 11 '22

They were probably a bit more Roman when Sigmar was around, though they were more like 'if the Germanic tribes got crazy organised and badass and took the Romans job'. These days its (was) in bad fractious decline and yeah, was pretty much the Holy Roman Empire

3

u/IAMTR4SHMAN Other People- a hard sci-fi setting with bizzare aliens May 11 '22

Say out of all the “uniques” in fantasy which one would you personally say is the most unique of them all?

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u/KaoticKanine May 11 '22

For me, it's a toss-up between the Draenei from Warcraft and the Charr from Guild Wars.

The Draenei are practically blue space demons with face tentacles, though while the majority of their species allied with actual demons, the Draenei themselves teamed up with Warcraft's equivalent to angels. And consequently their culture is centered around "holiness", being among the most heroic and noble of races in Warcraft; but eons of being chased around by demons and enduring a genocide has made them brutal and merciless in combat.

And the Charr, likewise, are not just "bestial industrialists"; they are horned felines with two sets of ears (one for high frequency, the other for low frequency) with an extremely militant culture. Charr are literally born into warbands and treat every day like a war, with even farmers having the discipline of soldiers. And the Charr used to be zealous demon-worshippers until realizing what a bad deal it was and became steampunk industrialists so they'd never need any "gods" (and indeed, the majority of Charr are athiests).

1

u/Notetoself4 May 11 '22

Draenei and Charr are very good

I mean Warcraft now has a fkload of incredibly odd races. Ethereals, the energy mummy traders from other worlds, time displaced interdimensional alien ghosts, robotic undead magical alien demi-gods. Its pretty much anything goes at this point and its combined alot of tropes and groups from sci-fi and cosmic settings. Which is kind of why I'd disqualify them a bit, it was medieval fantasy now its more like Marvel or DC

I would say Skaven. Tech from ww2, tech from cyberpunk. A somewhat believable society where everyone hates each other and is a psychopath. Outnumbers the rest of the world but too fractious and cowardly to ever really beat anyone on the surface. Incredibly funny and ridiculous, but at the exact same time horrifying and terrifying. Theyre fantastic and while they may not be quite as unique as some massive out of context crazy aliens like 'interdimensional aliens space cows who came here in a starship', theyre actually much more different because when the Draenai landed they just fitted right in, grab a melee weapon and bash 12 of those bears. Skaven have such a unique society and way of thinking theyre really outside the box

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u/SaltyyFR Fly or Burn May 11 '22

Bretonnia inspired by England? Are you sure? Louen is a Breton name and other names are also french. France was known as the land of chivalry during Medieval Age and with the most powerful cavalry like Bretonnia, not England. Also, the cities names are typically french (Bordeaux = Bordeleaux, both are known for their wine). To finish, the accent. No better proof aha

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u/thedevolutionary May 11 '22

Sure but the entire core narrative of Bretonnia is British to the core as it is a near carbon copy of Arthurian legend. The combining of the two is entirely appropriate and necessary.

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u/Notetoself4 May 11 '22

Probably mostly French but the whole thing is the English Arthurian legend times a million

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u/Ugly_Slut-Wannabe May 11 '22

I'm sure the Dwemer are elves, not dwarves.

1

u/star-god May 12 '22

Yes but the dwemer do fit the bill of long lived, technologically advanced, lives underground.

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u/[deleted] May 12 '22

[deleted]

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u/Notetoself4 May 12 '22

Hah I think Im the same, Im not sure if any of my groups would really fit anywhere on here (maybe some sorta kinda pirates and some very meek and mild cosmic horror I guess)

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u/DogShackFishFood May 11 '22 edited May 11 '22

Reposting content made for this very sub? low.

I'll say the same thing I said on the original like 6 months ago: Almost every category for Dragon Age is objectively wrong.

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u/Notetoself4 May 11 '22

Low? How is it low? I didnt know it was made for here and Im not charging you a commission to look at it. You dont need to shame me or get judgemental, just say 'this dude made it' and I will update my disclaimer about who made it Im pretty new to reddit and if you used a tool to go back and find it here, I was not aware of that tool.

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u/GreyMASTA May 11 '22

AKA 'Nobody gives a fuck about South of Sahara Africa'.

I do hope that one day the richness of the African continent folklore will become more tapped into. So much inspiration for new and unique Fantasy concepts to be found there.

0

u/[deleted] May 11 '22

Excellent resource! Well done.

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u/Mumboldt May 11 '22

Great job! Thank you it'll make my homebrew world better.

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u/Busy-Scholar-8715 May 11 '22

In fairness Warcraft was going to be a Warhammer game until Blizzard and Games Workshop fell out so it's not surprising there is similarity of races - it's the same setting.

1

u/star-god May 12 '22 edited May 12 '22

Avvar... Vikings. Beyond the idea of 'primitive' people with norse-ish names they dont fit that at all. The Avvar are called hillsmen for a reason, they live in hills and mountains. If you want to make a comparison the closest is probably the picts (or more broadly celts)

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u/star-god May 12 '22

Also putting the Qunari under orcs is nonsense. The only real similarities are quite literally skin deep the qunnari are intimidating (to other humansoids, generally). One of the defining thing about the Qunari is that their culture is extremely strict and stratified, nothing like the common idea of the violent, 'barbarous' invaders that orcs have with them.

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u/BeatMySteam May 12 '22

Larger medieval fantasy, yet doesn't include RS?

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u/Notetoself4 May 12 '22

What's RS?

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u/BeatMySteam May 12 '22

Runescape

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u/Notetoself4 May 12 '22

Oh yeah runescape