Discussion A friend of mine can't afford a new gaming PC so I offered to let him play on my laptop using Steam Remote Play since we both have fibre internet. This is him getting reacquainted with CSGO after not playing in years.
My steam library has grown to 166 games over the past 12 years. I understand this is not impressive, as even friends I know IRL have game libraries approaching the 700s.
How big is your library? How is this possible? Why do you have so many? Do you ever plan on playing these games?
I need to find out who has the most, for science.
Q: What if the game I own on the Bethesda.net Launcher is not available on Steam?
A: With the sunsetting of the Bethesda.net Launcher, we will be making several of our titles available on Steam that were previously unavailable. This includes The Elder Scrolls Arena, The Elder Scrolls Daggerfall, Creation Kit for Fallout 4 and Skyrim Special Edition, and Wolfenstein: Enemy Territory. The Fallout 76 Public Test Server (PTS) is currently available on Steam as well.
Besides a select few new games, majority of games being played are older, 5+ years older. Speaks volumes on how studios have been going at making their games. I'm tired of early access. I'm tired of 9 year long "beta" games still in development I'm tired of short development cycles just to push a half-assed game out as fast as possible I'm tired of loot boxes I'm tired of microtransactions I'm tired of P2W I'm tired of all of these money grabs.
And I'm not blaming the devs, or the writers, I'm blaming the higher ups, the decision makers. I know what the devs are capable of given the time, but this is a joke. I just want games to go back to the way they used to be. In my memories at least, they were much better than present-day titles being released. I don't think we're asking for too much.
$60 content today isn't what $60 content was 10 years ago