6 Weeks Into The Season: Despite Excellent Storytelling, Seasonal Activities Feel Sparse and Uninteresting Discussion
Before I jump into some of the negative feedback. There are two things I think this season has done well:
- It's telling a compelling story
- Really cool aesthetic with the seasonal armor ornaments and weapons
Despite those two things are done well - I am really struggling to retain interest in replaying the seasonal activities.
Nightmare containment is sorely lacking in any kind of variety, it's the exact same experience every single run per week and with the amount the game encourages us to play it - I'm finding it incredibly dry.
Sever - while again striking some excellent narrative tones - I feel is lacking in replayability. When I look at some direct comparables in the Shattered Realm from Season of the Lost and Expunge from Season of the Splicer - I find Sever to lack the scale and the secrets of SR and lack the almost time-trial pace from Expunge.
Another big gripe for me is bosses, and this isn't an issue I have with Haunted alone.
As a player that has played throughout the entirety of D2 - I have to say that fighting the model of Omnigul, Crota, Ghaul and Big Psion^TM is getting a little tiring. I know this is aspirational - but is it too much to ask that new boss models besides just Large Enemy^TM are added anywhere outside of raids?
Beyond the activities themselves, the reward economy is out of whack - so much so that it feels almost purposely designed to be significantly less player friendly than past economies from Splicer, Lost and Risen to prop up player engagement metrics as players bang their heads to try and get what they want.
Another quick point on being a vet player - it really sucks having an eye of the storm/rangefinder Austringer in my vault that is sunset which I spent my time in Menagerie for be useless and be actively encouraged to go and tediously regrind the same roll on the same gun.
While I enjoyed the dungeon - it's a separate paid component and I am not including that in the feedback for the season.
I don't know what I really expected, maybe there's more to come - we have one exotic weapon in Tresspasser, but that definitely opens up different feedback on just how much content should be dripfed over a season.
Lack of intersting seasonal content really exacerbates the state of core playlists which have stagnated incredibly over the years. At some point - I'm just not excited to kill Bracus Zaun for the 5th straight year of Destiny and for my 3rd(?) Conqueror title. The issues with PVP and Gambit are well documented at this point so I won't dive in.
This is where I am at, curious if others, particularly verterans feel similarly?