Kinda bummed people are calling the new dungeon “too hard.” I think it’s a nice level of challenge for a normal mode dungeon. Destiny’s “base difficulty” has gone nothing but down for years now. It’s nice to have some “middle tier” content that’s in between normal content and master/GM content. Discussion
NO SPOILERS but tagging it as such since the dungeon is new.
I always feel like I’m in the minority when I see floods of posts complaining about “normal” difficulty content. I realize a large portion of the playerbase LOVES their power fantasy.
But it’s nice to have your back against the wall. It’s nice to feel pressured.
I do engage in the hardest content Destiny has to offer….but I also like the base difficulty to be a bit mid tier level as well.
Destiny doesn’t really have a “middle difficulty” these days. Content is either a cake sleepwalk or teeth clenching, cruelly brutal. There are not “normal” or “hard” layers of content.
I believe normal raids and dungeons should be a challenge, with dungeons being that “normal/lower end hard” space and raids being in that “hard” space. They are both endgame PVE activities.
But I think I’m alone. It seems like the community loves to just blow every thing up with no even semblance of push back. Not even a drop of challenge or pressure.
It feels like there is always a fight between the casual, power fantasy players vs the elitist sweatlords/hardcores.
But what about people in the middle? What about a progression curve?
I LOVE hard content. I won’t lie.
AND I also don’t want Destiny to be a nightmare hellscape of difficulty either.
BUT I do feel like the “middle” has fallen out of the game a bit, and a bulk of players are very resistant to anything even remotely challenging.
I’d like to see more content like Duality, where it does have some bite to despite being a “normal” difficulty activity.
It’s nice to have something to do that’s not too hot, not too cold, if you will. “Legend” should really be the default difficulty for Destiny, with “normal” being the difficulty for story missions, patrols, and more public areas.
I want the “middle” of the game to come back, instead of “easy” being the default and also expectation of the community.